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Project:    We Want War - version 0.85
Date:       13.8.2006
Author:     Tomi Lamminsaari

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Changes from version 0.80 to 0.85
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  New stuff
    - Game Over text is shown to player as he runs out of lives before
      we go back to menu part.
    - Change weapons with mouse wheel.
      
  Changes
    - Hidden worm aliens are less dangerous.
    - Level 5 - Back to School: Normal level made a bit easier.
    - Level 6 - Workshop: Hard difficulty level added.
    - Sniper rifle bullets move faster.
    - Menu-part UI fixes
    - Normal/Hard difficulty level balancing.

    
Changes from version 0.75 to 0.80
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  New stuff
    - Flashlight !!!
    - New level: The workshop
      - Requires tuning
    - New level: Final arena in Bomb shelter
      - Requries tuning
    - Co-operative friendly characters
    - New final boss alien.
    
  Changes
    - Level tuning for levels 4 and 5.
    - Enhanced alien shooting flames
    - Enhanced explosions
    - Wrote the story for levels 4,5,6 and 7.
    - Music volume adjustments and bugfixes.
    - New titlesong and bossfight musics from Aslan Abioqa.
    
Changes from version 0.70 to 0.75
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  New stuff
    - New alien: Boss alien.
    - New alien: Hidden Worm.
    - New alien: Slime alien.
    - New level: Level number 4 - Invasion
      - Done. Requires some tuning. The story must be rewritten.
    - New level: Level number 5 - Back to School
      - Done. Requires some tuning. The story must be rewritten.
    - Credits screen after the final level.
    - Body armor bonusitem.
           
  Changes
    - Combo bonus sound effects.
    - The guardian tank engine sound gets turned off when tank is destroyed.
    - Fixed the progressbar shown during the game startup.
    - Enhanced shooting flames.
    - Bullet sparks when they hit walls.
    - Levels can have more than one background song and it can be changed
      dynamically.
    - Mines, StarGate and corpse bug fixed.
    
